Theme

The theme, as released by TFS Spring Jam, was ‘Duality’. In Sprout, players take on the role of Sprout, a character with the unique ability to toggle between giant and tiny forms. This core mechanic perfectly embodies the concept of duality, showcasing two distinct modes of existence that players must skillfully switch between. Embark on a whimsical platforming adventure as Sprout navigates through vibrant and challenging levels, using his size-changing powers to overcome obstacles. The contrasting abilities of his giant and tiny forms highlight the theme of duality, making every level a delightful interplay of size and strategy. The ultimate goal? To reach the amusement park and enjoy the rides! Click here to read the GDD!

https://github.com/adelear/SPROUT

Team

Allasskkaaaa- Artist, Level Designer

Adelear- Programmer, UI/UX

Special thanks to Hydrahowlite for allowing us to use your music for the Title and Game music!

Controls

AD - Horizontal Movement

SPACE - Jump 

- Change Size

General Specifications

  • Inspirations: Super Meat Boy, Celeste, Little Big Planet 3, Firegirl and Waterboy
  • Genre: 2D Platformer
  • Setting: Modern City
  • Art Style: Pixelated and Toony
  • Target Audience: Everyone
  • Platform: WebGL

Gameplay Summary

In Sprout, players take on the role of a character with the unique ability to toggle between a giant and a tiny form. Embark on a whimsical platforming adventure as Sprout navigates through vibrant and challenging levels, using his size-changing powers to overcome obstacles. The ultimate goal? To reach the amusement park and enjoy the fun-filled rides and attractions. Get ready for a delightful journey where size truly matters!


Core Gameplay Loop

Transform and Traverse

In Sprout, players take on the role of a character with the unique ability to toggle between a giant and a tiny form. Navigate through vibrant and challenging platforming levels, utilizing Sprout's size-changing powers to overcome obstacles and solve puzzles. In his giant form, Sprout is stronger, able to move heavy objects and break barriers, but his size makes him heavier and slower. Conversely, when tiny, Sprout becomes limber and agile, capable of wall jumps and fitting through small spaces.

Size-Specific Abilities

Sprout's adventure is defined by the clever use of his two forms. In his giant form, he can:

  • Heavy Weight: Weigh down against obstacles or fall faster..
  • Strong: Push large items to create new paths or solve puzzles.

When small, Sprout can:

  • Wall Jump: Leap off walls to reach higher platforms or cross large gaps.
  • Squeeze Through Gaps: Access areas that are inaccessible to his larger form.
  • Light: Weight can easily be overpowered by obstacles

Music / SFX

Mushroom by Hydrahowlite

Bubbly Berry by Hydrahowlite 

All SFX from Pixabay

Art

All 2D Pixel Sprites Made by Allasskkaaaa

Main Menu Art and UI Elements Made  by Adelear

Updated 17 days ago
StatusReleased
PlatformsHTML5
AuthorsAdelear, Allasskkaaaa
GenreAdventure
Made withUnity

Comments

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Fun game, Cant lie struggled with platforming a fair bit but it is what makes it difficult

Art's cute, and I applaud the level design, nice thorough exploration of the size mechanics.

Me gustan los personajes, para hacerlo más  minimalista intenta poner de fondo colores complementarios, podrán quedar muy chulos 👍