The Swindler
The Swindler now includes a well needed Tutorial!!! yippee
How to Play
Press Q to Drop Item
1. Observe Orders
Keenly observe the orders that grace your workspace. Decipher the intricacies of each commission, understanding the unique demands and desires of your clientele.
2. Collect Your Ore
Collect your essential raw materials and prepare them for crafting.
3. Fuel Kiln
Utilise the wood set aside in your workshop to kindle the heart of your forge with the fiery energy required to birth extraordinary craftsmanship.
4. Melt Ore
Transform raw ore into molten brilliance as you skillfully melt it within the searing confines of the kiln.
5. Craft Form
With a hammer in hand, shape the now-malleable metal into its destined form.
6. Cool with Precision
Guide the freshly shaped creation into the cooling waters, a crucial step that solidifies its structure.
7. Finish Order
As the cooling process concludes, behold your finished masterpiece. Admire the result of your labor, a testament to the careful observation, resourcefulness, and skill that transformed raw ore into a work of blacksmithing art.
Credits
Allasskkaaaa- Art, Modeling, Animation
Karukumo- Art, Modelling
Hydrahowlite- Audio Composer, SFX
MegaKerfuffle- Lead Programmer, Game Design
Adelear- Production, UI/UX, Programming
Game Design Document: https://docs.google.com/document/d/1eG9w3X4QmVd_Y7c4ucw2WQIwU6qetpr-G2fdr4KqJlQ/...
Theme
The theme, as released by Mini Jam 149, was ‘Ancient’. From this, we decided to base our game around the Mesopotamia era, where our players take on the role of a blacksmith, tasked with the job of crafting copper for clients and meeting a quota. The limit released upon the start of the jam, was ‘Written in Alien Language’, which is incorporated through the manner that orders received are scripted in our own created extraterrestrial language. Players must decipher these alien messages to understand client requests and succeed in their copper crafting endeavors. Immerse yourself in the challenge of mastering ancient craftsmanship while navigating the mysteries of an alien tongue. Will you forge a path to success in this Mesopotamian adventure with a cosmic twist?
Gameplay Summary
Embark on an immersive journey back in time to the Mesopotamian era, where you step into the shoes of an indebted blacksmith, yearning for liberation from relentless creditors with the task of crafting copper for discerning clients. As the game unfolds, players find themselves amidst the hustle and bustle of an ancient workshop, challenged to meet demanding quotas and satisfy the unique desires of their clientele. However, orders written in an enigmatic alien language. Unveiling a mysterious touch, players must unravel and decode these extraterrestrial messages to discern the intricate details of their clients' requests. The challenge lies not only in mastering the art of metallurgy but also in deciphering the cosmic language that guides the blacksmith's creative endeavours.
General Specifications
- Inspirations: Overcooked, Club Penguin Pizzeria Minigame
- Genre: Action-Simulation
- Setting: Mesopotamia (Time)
- Art Style: 2.5D Low Poly and Pixelated
- Target Audience: All Ages
- Platform: Web Build / PC
Status | Prototype |
Platforms | HTML5 |
Authors | Adelear, Karukumo, Hydrahowlite, MegaKerfuffle |
Genre | Simulation |
Made with | Unity |
Tags | 25d, 2D, 3D, action-simulation, ancient, Pixel Art, Singleplayer |
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